Published 2 years, 4 months past
I usually generate stat blocks for my Dungeons and Dragons Fifth Edition games to put into my Microsoft OneNote campaign guides, and I always use the generator here at Tetra-Cube to do that. Its arguably the best one to do it that I have found, but I wanted to be able to customize the look of the stat blocks more than what was offered. Here is my attempt at that very thing.
Published 2 years, 4 months past
A migraine has kept me out of action for the last three days, starting July 4th of all days. No, it wasn’t because of fireworks or idiots that live around me firing guns into the air that day. I woke up with it, like I do most times when I get one.
Published 2 years, 4 months past
Well I’ve been a busy bee on the server-side coding of this site this past week. Let’s take a quick look at some of the more interesting things I’ve done.
Published 2 years, 4 months past
I know it’s been a while since last I posted, but life has a funny way of kicking you while you’re down and keeping you that way. Let me try to put it into words for those that are interested.
Published 2 years, 9 months past
I’m creating a couple of characters for the ICONS RPG to familiarize myself with the system. I will tell you right now that I hate random character generation. So, when I saw an alternative Point-based system I immediately gravitated towards this option.
Published 2 years, 10 months past
As you may or may not know, I built this site … all of it … from the HTML to the CSS to the back-end server programming. Anyway, I digress.
Published 2 years, 10 months past
I know people who currently have or once had a website at one time or another have thought to themselves “That looks easy enough to do, I’ll do it myself!” Then, after about 5 minutes of trying, those same people have also thought to themselves “This coding stuff is hard!”
Published 2 years, 10 months past
I’ve decided to take the plunge and create a new website to host Crap My Brain Says …
Published 2 years, 10 months past
I admit. I like to hack the generation of attributes/ability scores/etc. of TTRPGs the most. It’s fairly easy to do.
Published 2 years, 10 months past
Here are some multiclassing rules I’m thinking of toying with when, and if, I run my next The Black Hack 2e game.